<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Dead Run Devlog - itch.io</title><link>https://kc00l.itch.io/dead-run</link><description>The less you sense, the faster they move.</description><item><guid>https://kc00l.itch.io/dead-run/devlog/1498547/what-dead-run-actually-is</guid><title>What Dead Run actually is</title><link>https://kc00l.itch.io/dead-run/devlog/1498547/what-dead-run-actually-is</link><pubDate>Fri, 24 Apr 2026 18:33:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2ODc5Mzc0LnBuZw==/400x224%23c/Z0t9En.png"/><p>I get asked — or I imagine getting asked, since the game isn&#039;t public yet — what kind of game this is. &quot;First-person dungeon crawler&quot; is accurate but incomplete. &quot;Survival roguelite&quot; points at the...</p>]]></description></item><item><guid>https://kc00l.itch.io/dead-run/devlog/1498522/it-started-as-a-jam-game-it-didnt-stop</guid><title>It started as a jam game. It didn&#039;t stop.</title><link>https://kc00l.itch.io/dead-run/devlog/1498522/it-started-as-a-jam-game-it-didnt-stop</link><pubDate>Fri, 24 Apr 2026 18:32:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2ODc4ODUyLnBuZw==/400x224%23c/Cqe%2B3Q.png"/><p>Dead Run started as a game jam entry. First-person grid movement, some enemies, a clock. It worked well enough to finish. I shipped it, moved on. I didn&#039;t move on. What the jam proved The prototype an...</p>]]></description></item></channel></rss>