The Sweep
The hero took the treasure. You get the cleanup shift.
The SWEEP is a first-person, turn-based dungeon blobber where you play Unit 7,
a sanitation contractor sent to clean a dungeon after the big heroic run.
Traps are still live, hostile remnants still patrol, and your KPI is simple:
100% Clean per floor.
Key Features
- First-person, grid-based movement with classic cardinal turns
- Turn-based actions with spatial puzzle pressure
- Three-slot inventory that forces tradeoffs between tools and debris
- Cleanup-driven objective: haul debris to disposal chutes for clean percentage
- Five handcrafted floors with escalating hazards
How It Plays
- Move tile-by-tile through hostile cleanup zones
- Use the right tool against the right hazard type
- Pick up neutralized debris manually
- Route debris to disposal chutes to raise your floor score
- Manage HP, positioning, and inventory under constant turn pressure
RPS System
The system it's simple enough to discover by playing. In case you miss the mechanics:
Cursed -> Holy
Burning -> Soaked
Corrosive -> Inert
Note that the system is not symmetric (left side is the hostiles property, right side is the tools property).
Analysis System
This system is also very easy to understand but the controls may be a bit obscure.
Any interactable entity in the game can be either selected by hovering the mouse cursor or by cycling with the R key. Then, either left clicking with the mouse or using the F key activates the analyse action.
Each successful analysis discovers some knowledge about the entity (not every entity has knowledge fully implemented unfortunately) AND skips a turn (the hostiles will act). When no new knowledge can be gathered for an entity, no turn is skipped to avoid exploiting (there's a real and unintended way to skip a turn in the game, up to you to discover it and use it... or not).
Controls (Keyboard)
- W, A, S, D: Move
- Q, E: Turn left/right
- 1, 2, 3: Use utility slot (or left mouse click in slot)
- SHIFT + 1,2,3: drop item (or SHIFT + left mouse click)
- Space: Pick up
- F: Analyze target
- R: Cycle target for analysis
Made With
Godot 4.6
Assets credits
Sounds and music: Kenney's Game Assets All in 1
Graphics: Dungeon Crawl Stone Soup from Opengame art
Wall, floor and Ceiling textures: https://ambientcg.com/
Fonts: Google Fonts
Page Image: Gemini Nano Banana Pro
| Updated | 9 days ago |
| Published | 11 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | kc00l |
| Genre | Action |
| Made with | Godot |
| Tags | 3D, Dungeon Crawler, Turn-based |
| AI Disclosure | AI Assisted, Code, Text |
Download
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